Deus Ex: Human Revolution
Eidos Montréal · 2011 · Video Game
Provided an immersive, interactive exploration of the social, ethical, and personal dilemmas of widespread cybernetic augmentation, including class divides and the struggle for bodily autonomy.
What it is
In a future where cybernetic augmentations are widespread but controversial, a security chief investigates an attack, uncovering a conspiracy that forces him to confront the ethical and societal implications of transhumanism and his own augmented identity.
↑Inherited from(3)
The game's cyberpunk aesthetic, themes of corporate control, human augmentation, and the blurred lines between flesh and machine are deeply rooted in Gibson's work.
The protagonist's struggle with his forced augmentations and the loss of his original self, along with the corporate control over his body, reflects themes present in 'RoboCop'.
The detailed depiction of cybernetic prosthetics, the philosophical questions surrounding augmented identity, and the political implications of transhumanism draw heavily from 'Ghost in the Shell'.