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Second Life

Linden Lab · 2003 · Platform

Explore this on the mapTrace its ancestors and descendants live in the tree.

As a real-world, persistent virtual environment, Second Life demonstrated the practical and social implications of inhabiting digital worlds, influencing public perception and technological development of virtual reality and online identity.

What it is

Second Life is an online virtual world where users, represented by customizable avatars, can interact with each other, explore a vast digital landscape, create content, and engage in a virtual economy. It offered an early, widely accessible platform for users to construct alternative identities and live out digital lives, blurring social and economic boundaries with the real world.

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